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HuangJiPC / public / static / three / examples / jsm / nodes / inputs / ScreenNode.js
@zhangdeliang zhangdeliang on 21 Jun 647 bytes update
/**
 * @author sunag / http://www.sunag.com.br/
 */

import { InputNode } from '../core/InputNode.js';
import { TextureNode } from './TextureNode.js';

function ScreenNode( uv ) {

	TextureNode.call( this, undefined, uv );

}

ScreenNode.prototype = Object.create( TextureNode.prototype );
ScreenNode.prototype.constructor = ScreenNode;
ScreenNode.prototype.nodeType = "Screen";

ScreenNode.prototype.getUnique = function () {

	return true;

};

ScreenNode.prototype.getTexture = function ( builder, output ) {

	return InputNode.prototype.generate.call( this, builder, output, this.getUuid(), 't', 'renderTexture' );

};

export { ScreenNode };