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HuangJiPC / public / static / three / examples / jsm / postprocessing / ShaderPass.d.ts
@zhangdeliang zhangdeliang on 21 Jun 253 bytes update
import {
	Material
} from '../../../src/Three';

import { Pass } from './Pass';

export class ShaderPass extends Pass {

	constructor( shader: object, textureID?: string );
	textureID: string;
	uniforms: object;
	material: Material;
	fsQuad: object;

}