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HuangJiPC / public / static / three / src / renderers / shaders / ShaderChunk / tonemapping_fragment.glsl.js
@zhangdeliang zhangdeliang on 21 Jun 120 bytes update
export default /* glsl */`
#if defined( TONE_MAPPING )

	gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );

#endif
`;