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HuangJiPC / public / static / three / src / renderers / shaders / ShaderChunk / default_fragment.glsl.js
@zhangdeliang zhangdeliang on 21 Jun 90 bytes update
export default /* glsl */`
void main() {
	gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
}
`;